![]() Copy the DATA folder to Fallout's main folder. I changed it to Springfield Armory CR-112 - an old military rifle developed in 2012. It uses American ammo (5mm) and is used by US Army 50s Sci-Fi USA, yet the name suggests ![]() Now, it's a cartridge developed in mid-70s to replace the aging 7mm.ģ. Science-Fiction setting and doesn't honour the divergence. Its name is changed to 12mm Pistol.Ģ.223 ammo was developed specifically for AR-15/M-16 - which is too "modern" for ''Fallout'''s retrofuturistic Desert Eagle is a pop culture joke - it will stay that way, but as a "native" Fallout universe weapon with DE looks 223) to fit the post WWII divergence and changed AK-112 to be more fitting to retrofuturistic USA.ġ. I fictionalized RL weapons and ammo (.44 Desert Eagle. Shotguns now fire salvoes of pellets which cause small damage to armored targets, but huge damage to unarmored ones. ![]() More random ranged weapons damage - FDM had unrealistically lethal firearms due to less random damage. Modified HP of civilians and some of opponents - some people had as little HP as 12 Earlier versions of the mod were released in Poland and were liked by players. Damage values were calculated with help of 3G3 Guns! Guns! Guns! weapon design system. This mod changes weapon damages and armor stats to be more realistic. Fallout Revisited is a new version of the Fatal Damage Mod, its original download link is gone but can still be found here.
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